Sometimes, though, I think animators of all disciplines place too much emphasis on walking. Seriously, how many other kinds of movies do you see people walking around a lot. Because audiences predominantly take walking for granted, movie makers seldom think to incorporate legs into a shot let alone focus on the action of walking across a room.
This clip is from an earlier project. Seventeen minutes of animation in which there's just under 40 seconds of walking. I seem to have got away with it.
I have found it's far better to go to the riggers department (my old Meccano set; it lives under the sofa) and see a man about a device that bobs your puppet up and down on a stick, the way a normal puppeteer would do it. Then you can shoot the whole scene quite happily in medium and close up and never have to do any hard work.
I have a notion in future to do a jazz dance routine - but it won't be on this film.
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